vsdk 11.0.1
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Vsdk::Audio::ProducerModuleImpl< T >

Producer modules with an accessible constructor should inherit this one. More...

#include <ProducerModule.hpp>

Inheritance diagram for Vsdk::Audio::ProducerModuleImpl< T >:
Vsdk::Audio::ProducerModule

Public Member Functions

 ProducerModuleImpl ()=default
Public Member Functions inherited from Vsdk::Audio::ProducerModule
 ProducerModule ()
 ProducerModule (ProducerModule &&)
ProducerModuleoperator= (ProducerModule &&)
virtual ~ProducerModule ()=0
 ProducerModule (ProducerModule const &)=delete
ProducerModuleoperator= (ProducerModule const &)=delete
auto subscribeFirst (AudioCallback c) -> Iterator
 Subscribes as first in the list of audio buffer receivers for this producer.
auto subscribeLast (AudioCallback c) -> Iterator
 Subscribes as last in the list of audio buffer receivers for this producer.
void unsubscribe (Iterator it) noexcept
 Unsubscribes from this producer audio buffer dispatch list.
auto state () const -> State
bool isOpened () const
bool isRunning () const
bool isStarted () const
bool isPaused () const
bool isIdle () const
bool isClosed () const
void open ()
 Attempts to open the underlying resource(s) of the producer.
void run ()
void start ()
void pause ()
 Attempts to pause a started producer.
void resume ()
 Attempts to resume a paused producer.
void stop ()
 Attempts to stop a started producer.
void close ()
void setStateChangedCallback (StateChangedCallback c)

Static Public Member Functions

template<typename... Args>
static auto make (Args &&... args) -> std::shared_ptr< T >

Additional Inherited Members

Public Types inherited from Vsdk::Audio::ProducerModule
enum class  State {
  Closed , Opened , Running , Started ,
  Paused , Idle
}
using StateChangedCallback = std::function<void(State)>
using Iterator = Vsdk::Utils::Iterator<decltype(_subscribers)>
 Iterator pointing to a subscriber of this producer.
Protected Member Functions inherited from Vsdk::Audio::ProducerModule
virtual void openImpl ()
virtual void runImpl ()
virtual void startImpl ()
virtual void pauseImpl ()
virtual void resumeImpl ()
virtual void stopImpl ()
virtual void closeImpl ()
void setState (State s)
void dispatchBuffer (Buffer buffer, bool last)
template<typename T>
void dispatchAudio (T &&data, int sampleRate, int channelCount, bool isLast)

Detailed Description

template<class T>
struct Vsdk::Audio::ProducerModuleImpl< T >

Producer modules with an accessible constructor should inherit this one.

Constructor & Destructor Documentation

◆ ProducerModuleImpl()

template<class T>
Vsdk::Audio::ProducerModuleImpl< T >::ProducerModuleImpl ( )
default

Member Function Documentation

◆ make()

template<class T>
template<typename... Args>
auto Vsdk::Audio::ProducerModuleImpl< T >::make ( Args &&... args) -> std::shared_ptr<T>
static